Go Back Dark Age Wars Forums > News & Announcements > Moderator Musings
Reload this Page
Style of Play Preferred by Most Players
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-20-2018, 06:06 PM
JRRayder JRRayder is offline
Game Moderator
Join Date: Oct 2009
Posts: 418
Lightbulb Style of Play Preferred by Most Players

Greetings Fellow Lords and Ladies of DAWland

So this is the first musing in my future, ongoing series of topics.

We have done a LOT of research and surveying about what brings people to DAWland, what keeps them here and what "encourages" them to leave. Let me deal with each part of this individually...

What brings people are usually two main "streams"... players that give us a try but may not stay for long come to DAW via various ad and promo campaigns. "Usually" these individuals are gone after two sessions - very few translate into long-term players. The other stream is a direct search - usually with some combo of the terms "wargame, Medieval and building". Occasionally we get people from a "like" search for another game that they are perhaps fed-up with

What keeps players here? Again, survey says the main reasons are relationships with the other players, the chance to have a longer-term build track, the chance to fight other players and a sense of community (even apart from the relationships that are built in-game).

What encourages players to leave? In the short-term, the build length can be a source of frustration. The sense of a "slow" start factors into that too. Others are frustrated by the need to put a lot of time into the game to be competitive (or to put in RL coin to be competitive). Especially these players who are trying to play competitively but may not have much in the way of combat skills tend to get frustrated and leave after getting attacked.

So this leads to various styles of play... people tend to fall into several categories...

1. Casual Builders (disparagingly called "farmers") who are on regularly but not playing competitively. [5 out of 10 players]
2. Serious Builders (also called "farmers" and by some as "city cows") who play all the time - maybe spending gold to build up a kingdom and build their city count. [2 out of 10 players]
3. Alliance Players (also called "fighters") who play all the time also spending gold to build up a kingdom. Generally active in alliances and willing to fight but usually only fighting if attacked. They may also have some level of combat skill but no guarantees on that [2 out of 10 players]
4. Warriors (also called "fighters" and by some "bullies") who also play all the time. They generally look to build-up their kingdom by taking from other players. Again, no guarantee of actual combat ability but they are fighting all the time and generally learn what works and what doesn't. [1 out of 10 players]

One of the major issues in the game is the interaction between players in the Builder categories and Warriors. There is a general "bleeding" of long-term players as they lose cities to Warriors but have no effective way to learn how to fight. Many alliances don't take any steps to train their members how to fight and many players become frustrated by being under attack and quit before they actually can learn how to fight.

There is not really a way with in-game programming to mitigate this issue in an effective way without seriously interfering with game play so it requires some commonsense on all parts. Sadly, imho, this commonsense has been lacking... builders who stubbornly refuse to learn how to fight and this really is a "WARGAME" and warriors who stubbornly refuse to take other players' style and experience into account and take cities until the other player gives up and quits.

And an evaluation on my part - most players don't really know how to fight, how the combat system works or how to effectively be part of an alliance. Y'all need to figure out how to work on that without just pounding someone and telling them "learn from your mistakes and become a warrior." Realistically, most people, when confronted with this approach will just quit.

When people quit - it hurts all of us and it hurts the game.

Regards JR - Game Moderator

Last edited by JRRayder; 03-20-2018 at 06:07 PM. Reason: Correcting a few typos
Reply With Quote

builders, fighters, styles, training, warriors

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump